I don’t know what you are trying to do in CAD/BIM but I would argue that you have a lot of good stuff on Mac right now. which used to dominate the industry and then kind of fell off the map for many years. I'm also awaiting v10 of the 3D software that I got started in, EIAS (Electric Image Animation System). WOW! I hope that eventually comes to the CAD/BIM stuff as well. I'm glad to see this stuff too, as a lot of the CAD/BIM tool aren't Mac-centric, which begins to get a bit depressing. Yeah, I'm getting back into 3D again, partly because I'm transitioning from IT to BIM/CAD in terms of career. I feel I can now revisit 3D and put it to good use in content I produce. I set aside my work in 3D fifteen years ago due to its time demands hurting my productivity in my specialty areas. The Intel minis probably perform ok too, they will be around 70% of that but much more noisy with their fans running at full speed as they are 65W chips, 3x power usage, 3x heat:īut they gain much more performance having GPU-supported software, they get 10-20x speedup vs the CPU and having high performance GPUs in every machine with access to lots of video memory in Apple Silicon will help things. Upgrading their array of minis would be like having 10x high-end Mac Pros for $21k (a single high-end CPU Mac Pro is $13k and $24k with the GPUs). The M1 is around 1/3 the CPU performance of the high-end Mac Pro. If the MBPs and iMacs had 16/8 base up to 64/16, that would be fine. I guess they could have a 64GB unified DDR5 cache plus 16GB GDDR6 just for GPU tasks and the GPU would swap in out of the main memory as needed. The consoles use GDDR6 unified memory but only up to 16GB and the XBox splits into different types, which they said they couldn't do on PC: 64GB unified memory should be able to handle it, DDR5 might allow them up to 128GB but the bandwidth isn't clear. Having the unified memory in the Apple Silicon should do well with this as long as the total is enough. The iMac Pros with 16GB video memory would sometimes run out and the Mac Pro GPUs with 32GB would be enough. Here they detail the improvements the Mac Pro gives them over the iMac Pro: They have an array of 30 Mac minis in the back: They mostly have iMac Pros and a couple of Mac Pros: Lunar Animation has a nice looking studio.
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